A downloadable randomizer for Windows

This app contains randomizers for multiple Mega Man games

Supported games and versions

  • Rockman/Mega Man
    • Japanese Famicom version
    • North American NES version
    • Infidelity's Super Nintendo port
  • Rockman 2/Mega Man 2
    • Japanese Famicom version
    • North American NES version
    • Infidelity's Super Nintendo port
  • • More coming!

Important Info

  • The randomizer will output a spoiler txt and some IPS files, one for each supported version of a game
  • Passwords no longer work properly, use save states instead!

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Rockman/Mega Man

What can be randomized?

  • Shuffle boss weapons and magnet beam
  • Shuffle/Randomize weaknesses of robot masters, and optionally castle bosses
    • Boss Sets (Shuffles weaknesses as groups, ie Elec Man could have Fire Man's weaknesses)
    • Per Boss (Shuffles each bosses weaknesses as separate pools, so something will always beat Cut Man in 2 hits)
    • Random Balanced (Creates new weaknesses that are weighted to be more similar to Mega Man 2's vanilla weakness distrubution)
    • Random Random (Creates new weaknesses that are totally random and have no rules at all)

Boss changes

  • Elec Man deals half as much damage, but takes half as much damage from Rolling Cutter
  • These boss weakness have been modified as such
PCIBFEG
Elec Man1502114
Yellow Devil (Wily 1)2400470
Copy Robot (Wily 2)2207440

Equipment Changes

  • Magnet Beam has twice as much ammo

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Rockman 2/Mega Man 2

What can be randomized?

  • Shuffle boss weapons and items 1, 2, & 3 (separately or together)
  • Shuffle the stages on the stage select
  • Shuffle/Randomize weaknesses of robot masters, and optionally castle bosses
    • Boss Sets (Shuffles weaknesses as groups, ie Quick Man could have Air Man's weaknesses)
    • Per Boss (Shuffles each bosses weaknesses as separate pools, so something will always beat Metal Man in 2 hits)
    • Random Balanced (Creates new weaknesses that are weighted to be more similar to Mega Man 2's vanilla weakness distrubution)
    • Random Random (Creates new weaknesses that are totally random and have no rules at all)
  • Randomize how many bosses are affected by the time stopper and by how much
  • Shuffle/Randomize the robot masters in each level and the rematches
    • Shuffle (each robot master appears exactly one time)
    • Random (each robot master could appear any number of times, even zero)
    • Single Random (one robot master will be the boss of all eight stages)
  • Make 4 random robot masters and all wily castle bosses immune to the mega buster
    • this setting is experimental and may make the game less fun or potentially create impossible seeds, use at your own risk!

Quality of Life changes

  • Energy bars fill faster
  • Weapon get screen is faster
  • Game over no longer resets E-Tanks
  • The Crash Bomber walls in Boobeam Trap's room have been removed (Wily 4 boss)

Boss changes

  • These boss weakness have been modified as such

PHAWBQCM
Boobeam Trap (Wily 4)22001002200
Wily Alien (Wily 6)07244000

Equipment Changes

  • Metal Blade/Quick Boomerang have half as much ammo
  • Crash Bomber takes half the time to explode
  • Item 1 has twice as much ammo
  • Items 2 & 3 have 4 times as much ammo
  • Atomic Fire's partially charged shots do half the damage of a fully charged shot, and uncharged shots do one quarter, to bosses specifically

Download

Download
MMR_v3.0_portable.zip 61 MB
Download
MMR_v3.0.zip (dotNET 6 Required) 207 kB

Install instructions

Simple drag & drop installation

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